Source: calcmysky
Section: science
Priority: optional
Maintainer: Steven Pusser <stevep@mxlinux.org>
XSBC-Original-Maintainer: Alexander V. Wolf <alex.v.wolf@gmail.com>
Build-Depends: debhelper (>= 13),
               debhelper-compat (= 13),
               cmake,
               libeigen3-dev,
               libglm-dev,
               libqt6opengl6-dev,
               mesa-common-dev,
               qt6-base-dev
Standards-Version: 4.6.0
Homepage: https://github.com/10110111/CalcMySky
Vcs-Browser: https://github.com/10110111/CalcMySky
Vcs-Git: https://github.com/10110111/CalcMySky.git
Rules-Requires-Root: no

Package: calcmysky
Architecture: any
Depends: ${misc:Depends}, ${shlibs:Depends}
Description: simulator of light scattering by planetary atmospheres
 CalcMySky is a software package that simulates scattering of light by the
 atmosphere to render daytime and twilight skies (without stars). Its primary
 purpose is to enable realistic view of the sky in applications such as
 planetaria. Secondary objective is to make it possible to explore atmospheric
 effects such as glories, fogbows etc., as well as simulate unusual
 environments such as on Mars or an exoplanet orbiting a star with a non-solar
 spectrum of radiation.
