--- a/sdlgfx.pp
+++ b/sdlgfx.pp
@@ -1509,9 +1509,9 @@
 
 	TTF_Init;
 
-	Game_Font := TTF_OpenFont( Graphics_Directory + 'VeraBd.ttf' , FontSize );
-	Small_Font := TTF_OpenFont( Graphics_Directory + 'VeraBd.ttf' , SmallFontSize );
-	Info_Font := TTF_OpenFont( Graphics_Directory + 'VeraMoBd.ttf' , 11 );
+	Game_Font := TTF_OpenFont( Graphics_Directory + 'DejaVuSans-Bold.ttf' , FontSize );
+	Small_Font := TTF_OpenFont( Graphics_Directory + 'DejaVuSans-Bold.ttf' , SmallFontSize );
+	Info_Font := TTF_OpenFont( Graphics_Directory + 'DejaVuSerif-Bold.ttf' , 11 );
 
 	Game_Sprites := Nil;
 
