BALL 1.5.0
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BALL::VIEW::Disc Class Reference

#include <BALL/VIEW/PRIMITIVES/disc.h>

Inheritance diagram for BALL::VIEW::Disc:
BALL::VIEW::GeometricObject BALL::TCircle3< float >

Public Member Functions

Constructors
 Disc ()
 Disc (const Disc &disc)
 Disc (const Circle3 &circle)
Destructors
virtual ~Disc ()
virtual void clear ()
Assignment methods
void set (const Disc &Disc)
const Discoperator= (const Disc &Disc)
void swap (Disc &Disc)
void setCircle (const Circle3 &circle)
const Circle3getCircle () const
debuggers and diagnostics
virtual bool isValid () const
virtual void dump (std::ostream &s=std::cout, Size depth=0) const
virtual void getVertices (vector< Vector3 > &vertices) const
Public Member Functions inherited from BALL::VIEW::GeometricObject
 GeometricObject ()
 GeometricObject (const GeometricObject &object)
virtual ~GeometricObject ()
void set (const GeometricObject &object)
GeometricObjectoperator= (const GeometricObject &object)
void swap (GeometricObject &object)
void setComposite (const Composite *composite)
const CompositegetComposite () const
void setColor (const ColorRGBA &color)
void setColor (const ColorUnit &red, const ColorUnit &green, const ColorUnit &blue, const ColorUnit &alpha=(float) 1)
const ColorRGBAgetColor () const
ColorRGBAgetColor ()
void getColor (ColorUnit &red, ColorUnit &green, ColorUnit &blue, ColorUnit &alpha) const
void getColors (HashSet< String > &colors)
 Insert the colors of this object into the hashset.
bool operator== (const GeometricObject &object) const
 Needed for MSVC.
bool operator< (const GeometricObject &object) const
 Needed for MSVC.
virtual void getVertices (std::vector< Vector3 > &) const

Additional Inherited Members

Protected Member Functions inherited from BALL::TCircle3< float >
 TCircle3 ()
 TCircle3 (const TCircle3 &circle)
 TCircle3 (const TVector3< float > &point, const TVector3< float > &normal, const float &radius)
virtual ~TCircle3 ()
void swap (TCircle3 &circle)
void set (const TCircle3 &circle)
void set (const TVector3< float > &point, const TVector3< float > &normal, const float &rad)
TCircle3operator= (const TCircle3 &circle)
void get (TCircle3 &circle) const
void get (TVector3< float > &point, TVector3< float > &normal, float &rhs) const
bool operator== (const TCircle3 &circle) const
bool operator!= (const TCircle3 &circle) const
bool has (const TVector3< float > &point, bool on_surface=false) const
bool isValid () const
void dump (std::ostream &s=std::cout, Size depth=0) const
Protected Attributes inherited from BALL::TCircle3< float >
TVector3< float > p
TVector3< float > n
float radius

Detailed Description

Disc class.
An instance of Disc represents an instance of the geometric representation "Disc". The class Disc is derived from the classes GeometricObject and Disc3. See these classes for further information concerning interface and additional methods.

Definition at line 29 of file disc.h.

Constructor & Destructor Documentation

◆ Disc() [1/3]

BALL::VIEW::Disc::Disc ( )

Default Constructor.

◆ Disc() [2/3]

BALL::VIEW::Disc::Disc ( const Disc & disc)

Copy constructor

◆ Disc() [3/3]

BALL::VIEW::Disc::Disc ( const Circle3 & circle)

◆ ~Disc()

virtual BALL::VIEW::Disc::~Disc ( )
virtual

Destructor. Default destruction of this Disc.

Member Function Documentation

◆ clear()

virtual void BALL::VIEW::Disc::clear ( )
virtual

Explicit default initialization.

See also
GeometricObject::clear
Disc3::clear

Reimplemented from BALL::VIEW::GeometricObject.

◆ dump()

virtual void BALL::VIEW::Disc::dump ( std::ostream & s = std::cout,
Size depth = 0 ) const
virtual

Internal value dump. Dump the current value of this Disc to the output ostream s with dumping depth depth. Calls GeometricObject::dump. Calls Disc3::dump.

Parameters
soutput stream where to output the value of this Disc
depththe dumping depth
See also
GeometricObject::dump
Disc3::dump

Reimplemented from BALL::VIEW::GeometricObject.

◆ getCircle()

const Circle3 & BALL::VIEW::Disc::getCircle ( ) const
inline

Definition at line 87 of file disc.h.

◆ getVertices()

virtual void BALL::VIEW::Disc::getVertices ( vector< Vector3 > & vertices) const
virtual

◆ isValid()

virtual bool BALL::VIEW::Disc::isValid ( ) const
virtual

Internal state and consistency self-validation. Initiate self-validation of the internal state and data structure consistencies of this Disc. If the internal state of this Disc is correct (self-validated) and consistent true is returned, false otherwise. Calls GeometricObject::isValid.

Returns
bool true if the internal state of this Disc is correct (self-validated) and consistent, false otherwise
See also
GeometricObject::isValid

Reimplemented from BALL::VIEW::GeometricObject.

◆ operator=()

const Disc & BALL::VIEW::Disc::operator= ( const Disc & Disc)

Assignment operator.

◆ set()

void BALL::VIEW::Disc::set ( const Disc & Disc)

Assignment.

◆ setCircle()

void BALL::VIEW::Disc::setCircle ( const Circle3 & circle)

◆ swap()

void BALL::VIEW::Disc::swap ( Disc & Disc)

Swapping of Disc's. Swap the value of this Disc with the Disc Disc.