commit a24d4d21a0eeca771476705ef407d55fdb32e68f Author: Emmanuele Bassi Date: Tue Feb 9 12:31:42 2010 +0000 Release 1.1.10 Brown paper bag release. configure.ac | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) commit 738e73873dd0c05a44f7cb0ad40c8a854e0c75a6 Author: Emmanuele Bassi Date: Tue Feb 9 12:59:18 2010 +0000 Update NEWS file NEWS | 19 +++++++++++++++++++ 1 files changed, 19 insertions(+), 0 deletions(-) commit cccf23caa481a239b747d1fdd5e0ca5ae7f6682c Author: Emmanuele Bassi Date: Tue Feb 9 11:29:39 2010 +0000 build: Always build conformance tests with debug symbols Having the conformance test suite build without debug symbols doesn't make any sense. tests/conform/Makefile.am | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) commit e46db37c03b6adae1594729c2c5c86e65701d95b Author: Robert Bragg Date: Tue Feb 9 13:00:39 2010 +0000 conform: fix stack corruption in test-behaviours.c The test was calling g_object_get to fetch the "opacity-start" property (unsigned int) into a guint8 local variable. It's a bit of a mean trap given that the getter function returns guint8 values so this also adds a comment explaining what's going on. tests/conform/test-behaviours.c | 11 +++++++---- 1 files changed, 7 insertions(+), 4 deletions(-) commit a02253f19a722dcfbf0a32543dd563127dd7b80e Author: Neil Roberts Date: Tue Feb 9 12:21:10 2010 +0000 cogl-texture-2d: Use _cogl_texture_driver_gen to generate the GL tex _cogl_texture_driver_gen is needed to set the texture minification mode to Cogl's default of GL_LINEAR. There was also a line to set this in _cogl_texture_2d_new_with_size but it wasn't working because it was called *before* the texture was bound. If the texture was later rendered with the default material it then it would end up with GL's default mipmap filtering mode but without mipmaps so it would render white squares instead. clutter/cogl/cogl/cogl-texture-2d.c | 3 +-- 1 files changed, 1 insertions(+), 2 deletions(-) commit 1b2ff7eff7e97d8542e35514bfa010be706973ee Author: Neil Roberts Date: Fri Dec 18 21:17:21 2009 +0000 cogl: Use SSE2 when possible for premultiplying This adds a fast path for premultiplying an RGBA image using SSE2 instructions. SSE registers are 128-bit and we need at least 16-bits per component for the intermediate result of the multiplication so we can do two pixels in parallel with one register. The function interleaves 2 SSE registers to multiply 4 pixels in one function call with the hope that this will pipeline better. http://bugzilla.openedhand.com/show_bug.cgi?id=1939 Signed-off-by: Emmanuele Bassi clutter/cogl/cogl/cogl-bitmap-fallback.c | 104 +++++++++++++++++++++++++++++- 1 files changed, 103 insertions(+), 1 deletions(-) commit bbb058df40a5e1acf7b8e42049c3cd5d966f762d Author: Emmanuele Bassi Date: Tue Feb 9 10:34:41 2010 +0000 actor: Improve readability of raise/lower warnings • Add the function name in the warning, since the text is the same in both clutter_actor_raise() and clutter_actor_lower(). • If an actor has a name then prefer it to the type name. clutter/clutter-actor.c | 46 +++++++++++++++++++++++++++++----------------- 1 files changed, 29 insertions(+), 17 deletions(-) commit 7664568fff63501339d2cb1682ae1a9f1c27e068 Author: Halton Huo Date: Tue Feb 9 10:21:37 2010 +0000 Remove return from void functions This patch fixes compilation on suncc. http://bugzilla.openedhand.com/show_bug.cgi?id=1978 Signed-off-by: Emmanuele Bassi clutter/cogl/cogl/cogl-buffer.c | 2 +- clutter/cogl/cogl/cogl-sub-texture.c | 2 +- clutter/cogl/cogl/cogl-texture.c | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) commit a23ce8606860075e35fca28eb82e57e340f2b9b9 Author: Emmanuele Bassi Date: Mon Feb 8 18:09:14 2010 +0000 Post-release bump to 1.1.9 configure.ac | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)